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The series continued with Splinter Cell: Pandora Tomorrow, which launched in 2004 for every platform that the original game launched on. Players could even shoot out light sources to make stealth even easier, which might not seem like a big deal with today’s games, but back then, it was revolutionary. In the shadows, main character Sam Fisher was incredibly hard to see, allowing him to strike. Developed in the Unreal 2 engine, Splinter Cell allows players to make better use of the light versus the dark when stealthing through the levels.
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The Splinter Cell series started out in 2002, launching on the PC, PS2, original Xbox, Gamecube and was even ported to the GBA. The History of Splinter Cell Splinter Cell Unfortunately, despite the incredible goodwill the franchise has, it’s been nearly a decade since the last mainline Splinter Cell release, so we have to ask: will we ever see a new Splinter Cell game? The stealth action series from Ubisoft, Splinter Cell is often considered alongside the Metal Gear Solid series as one of the best franchises of the stealth genre. However, for many, one series stands out above the rest, and it’s Splinter Cell.
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Between the various Rainbow Six games, Ghost Recon, The Division and everyone’s favourite, Endwar (remember that one?), there’s plenty of games that give you the classic Tom Clancy experience: dudes with big guns taking down bad guys. The gaming industry and Tom Clancy have had quite the relationship over the past two decades, with many games utilising the author’s name launching on practically every platform under the sun.